PRODUCT UPDATES

Changelog

Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.

Page 18 of 43

  • allow bone position override from config
  • ui/fix: handle one possible extrinsic scenario that triggers an assertion
  • ui/fix: proper position for sbs window settings
  • model/feat: allow to display avatar bones

    minor tweaks to bone positions
    tweak LazyImageTask to by default load right away
  • sbs/fix: replace sbs with an avatar image

  • sbs/fix: maintain SBS aspect ratio, replace line drawings with proper picture (it is still a placeholder)

  • add basic skeleton model
  • finish hiding implementation of skeletal model data
  • clean-up old SceneTab files as it has been removed completely
  • ui/docking/fix: register recording tab for docking reset and fix logic for docking reset in viewport tab
  • /commit/88603896fcf3ed8d4f94c7972fd0058814d7b042 follow-up
  • interface/feat: interface versioning

    Store current studio interface version in config file and rename old imgui.ini file if it exists to one with {oldVersion} appended to it

  • Version [0.9.2] (#165)

    Please remove imgui.ini files after compiling

    Additionally:
    - [x] implement docking for recording tab
    - [x] add accenting to previewing and show where device preview will lie in the variant window
    - [x] Deprecate old recording & c

  • - Assets: add `mannequin.fbx`

  • hide model implementation

  • - Shared: link agains `assimp`
  • - Rendering: add placeholder `Renderable` class
  • - Assets: add placeholder AssetLoader
  • - vcpkg: add `assimp` as dependency
  • improve model data with visitor pattern

  • move stuff around, need to make separate models for basic/advanced
  • remove old data types

  • koostosh/tracks2 (#167)

    Track type is now 16bit field with flags for hand-body split and which coordinates are used. This enables joining body parts back together.

    Plus three new tasks for different smoothing scenarios.

    Reviewed-on: /pulls/167
  • Location sliders and gizmo now can move bones in specific frame (#160)

    List of changes:
    - location sliders and gizmo are now able to move bones
    - TBS rewrite to generic nodes to allow easy DFS implementation
    - changed sliders to ImGui::DragFloat3 in B

  • Commands/Scene/fix: properly notiy tabs about removal and activity change

    fixes an issue where a tab would be active but not registered as context

  • Viewport/Docking: Refactor docking code (#162)

    Implement new default layout of viewport tab
    Fix a lot of issues with viewports after resetting docking for a window
    Move SBS and bone props to dedicated window
    Fix an issue with right click context menu ope

  • Widgets/feat: Recording list

  • Misc/fix: Remove some dead code after recent changes
  • Device/feat: Implement camera device IsReady() function, some devices(mobile) take a while to initialize

    UI/fix: Centralize drawing start recording errors for calib and record tabs
  • Network/fix: Extend remove network device packet

    Implement a function to remove all devices connected to session then after that refresh device mgr
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