PRODUCT UPDATES

Changelog

Follow the development of AImation Studio. Browse application improvements, fixes and website updates, ordered by date.

Page 27 of 43

  • anchor bones task base
  • change frame quality source
  • one more crash
  • fix some crashes
  • Re-implement playback bar

  • fix compile warning
  • more tweaks to viewport tasks
  • add cancellable tag to background worker

  • some remakes to viewport tasks, still not ideal
  • 9e5887523e31ccc3059bbb3a9d8eff97589a533c codestyle
  • Tasks: Update triangulation task to support cancellation
  • Threading: Implement async task cancellation using std::stop_source & std::stop_token

    BackgroundWorker callable can be now constructed with std::stop_token argument, if that's the case then when a thread calls the task, it will provide a stop_token that
  • Misc: RFsequence has been removed, buildfix

  • scaling and smoothing tasks

  • some task reorganization, renaming badness to quality

  • Record: Implement upload video feature

    The video is automatically split into our format

  • Revert "Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder"

    This reverts commit fc44342fae6e64c121ff3d3ba1580a170ad0247b.
  • Image Pipes: Write all frames to mp4 video using h264 codec instead of storing all frames in a folder

  • fix parsing inference outputs
  • SBS: Display selected bone and transform

    make sbs a bit more re-useable for future models

  • SBS: small adjustments
  • Viewport: Deprecate sequencer in favor of SBS (tm)

    Implement proto for skeletal bone selector, 2d drawing of estimation pose model which broadcast bone selection on press

  • misc: small code cleanup
  • Licensing: Implement application verification (#68)

    Co-authored-by: siof <siof@siof.pl>
    Reviewed-on: /pulls/68
    Co-authored-by: siof <siof+reikagit@siof.pl>
    Co-committed-by: siof <siof+reikagit@siof.pl>
  • CommandsContext: Move cooldown handling to keybind from command handler

    Allow WSAD to execute more often
    wrap shortcut internals in a struct as the AddKeybind function grew too much
  • SceneTab: Move marking scene for deletion to it's own function
  • Rest: Adjust news endpoint and implement missing fields: url, date, id

  • small cleanups after debugging
  • Viewport: Fix crash due to leftover viewport context in the context mgr. ViewportContext should be registered as child of viewport tab

    MainLoop: Fix big whoopsie in main update loop which called editor command mgr update() function twice
  • CommandsContext: Delete move and copy constructors
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